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World Intangible Investment Highlights
Better Data for Better Policy
World Intangible Investment Highlights reports together with underlying data from the Global INTAN-Invest Database offer novel, up-to-date cross-country, quarterly and annual measures of investment into intangible assets, including those not included in official statistics. The statistics cover a range of high-income and emerging economies.
Année de publication: 2024
Closing Innovation and Intellectual Property Diversity Gaps: a Global Literature Review
Economic Research Working Paper No.86
Innovation is a driver of competitive advantage and economic growth, with patent rights playing a critical supporting role. However, differential access to patent rights and relatively less participation in innovation can affect women and people from other historically underrepresented groups, thereby hindering progress and limiting the potential economic benefits generated by innovation. This paper reviews the global literature on these “diversity gaps”, identifies their key drivers, and documents international policies and initiatives that show promise in addressing them. Building upon Shapanka and Fechner (2018), it expands the geographic scope and reinforces the scientific basis of their analysis. The paper also provides recommendations for a wide range of stakeholders and offers insights for fostering more inclusive and equitable innovation ecosystems.
Contracts in Publishing
A toolkit for authors and publishers
Contracts in Publishing: A toolkit for authors and publishers provides information on copyright-related aspects and contractual options in the publishing sector. With a balanced approach considering the interests of both authors and publishers, the publication offers guidance to building basic knowledge and skills for successful publishing, co-publishing and licensing deals, targeting an audience of authors, visual artists, translators and publishers, especially in developing countries.
WIPO Intellectual Property Youth Empowerment Strategy (IP-YES!)
The WIPO Intellectual Property and Youth Empowerment Strategy (IP-YES!) provides a structured way forward for targeted and impactful initiatives that will respond to the unique aspirations and needs of youth in three key areas: sparking passion, building skills, and empowering action for youth engagement and leadership in the IP system.
Patent Cooperation Treaty Yearly Review – 2024
The International Patent System
Comprehensive facts, figures and analysis of the international patent system.
Guide to WIPO's services for country code top-level domain registries
This guide presents country code top-level domain (ccTLD) registry operators and national authorities with information on how to resolve third-party domain name disputes in a cost- and time-saving manner. It explains the main policy design features of a successful Alternative Dispute Resolution (ADR) system, and provides information on the WIPO-created Uniform Domain Name Dispute Resolution Policy (UDRP), including the possibility to tailor the UDRP for specific ccTLD requirements.
Hague Yearly Review 2024
International Registration of Industrial Designs
Comprehensive facts, figures and analysis of the international registration of industrial designs.
Madrid Yearly Review 2024
International Registration of Marks
Comprehensive facts, figures and analysis of the international registration of marks.
AI Inventions
The impact of artificial intelligence (AI) on the patent system is significant and ongoing. Advancements in machine learning, natural language processing and robotics are reflected in an increasing number of patent applications filed for AI-related inventions. AI may contribute to the inventive process by generating ideas and improving efficiency, raising questions about its role in the inventive process and the DABUS cases highlight the need for clear interpretation of the term "inventor."
Innovation and Intellectual Property Use in the Global Video Game Industry
Economic Research Working Paper No.85
This paper is an analysis of the evolution of the global video game industry, a sector characterized by rapid technological innovation and changing business models. It builds on the work of Özalp (2024) and delves into how innovation in hardware, software, digital transformation and business models have redefined the boundaries of game development and player experiences. The paper also explores the important job roles in the industry, the role of intellectual property and end with predictions for the future of the industry. It aims to provide an accessible understanding of the industry's evolution, its current state, and its potential future directions.