A
SECTION A — HUMAN NECESSITIES
  
HEALTH AND AMUSEMENT
 A63
SPORTS; GAMES; AMUSEMENTS
 A63F
CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; MISCELLANEOUS GAMES
 A63F 1/00
Card games
 A63F 1/02
·  Cards; Special shapes of cards (card-printing methods B41K, B41M)
 A63F 1/04
·  Card games combined with other games
 A63F 1/06
·  Card game appurtenances
 A63F 1/08
·  ·  Card-presses
 A63F 1/10
·  ·  Card-holders
 A63F 1/12
·  ·  Card-shufflers
 A63F 1/14
·  ·  Card-dealers
 A63F 1/16
·  ·  Apparatus for indicating the dealer
 A63F 1/18
·  ·  Score-computers; Miscellaneous indicators (time-testing devices G07C)
 A63F 3/00
Board games (racing games, traffic games, or obstacle games characterised by figures moved by action of the players A63F 9/14)
 A63F 3/02
·  Chess; Similar board games
 A63F 3/04
·  Geographical or like games
 A63F 3/06
·  Lottos; Bingo games
 A63F 3/08
·  Raffle games that can be played by a fairly large number of people
 A63F 5/00
Roulette games
 A63F 5/02
·  Roulette-like ball games
 A63F 5/04
·  Disc roulettes; Dial roulettes; Teetotums; Dice-tops
 A63F 7/00
Indoor games using small moving playing bodies, e.g. balls, discs or blocks (board games A63F 3/00; roulette games A63F 5/00; miniature bowling games A63D 3/00; bagatelle or similar games A63D 13/00; billiards, pocket billiards A63D 15/00)
 A63F 7/02
·  using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
 A63F 7/04
·  using balls to be shaken or rolled in small boxes
 A63F 7/06
·  Games simulating outdoor ball games, e.g. hockey (if physically beneficial for the human body A63B 67/00)
 A63F 7/07
·  ·  in which the playing bodies contact, or are supported by, the playing surface continuously, e.g. using air-cushion support  [3]
 A63F 7/08 - 
A63F 7/18
( transferred to A63F 7/22, covered by A63F 7/00 )
 A63F 7/20
·  ·  in which the playing bodies are projected through the air  [3]
 A63F 7/22
·  Accessories; Details  [3]
 A63F 7/24
·  ·  Devices controlled by the player to project or roll-off the playing bodies (arrangement of such devices in table alleys, miniature bowling-alleys or bowling games A63D 3/02; in bagatelle or billiards A63D 13/00, A63D 15/00)  [3]
 A63F 7/26
·  ·  ·  electric or magnetic  [3]
 A63F 7/28
·  ·  ·  using gravity  [3]
 A63F 7/30
·  ·  Obstacles; Targets; Scoring or pocketing devices; Playing-body-actuated sensors, e.g. switches; Tilt indicators  [3]
 A63F 7/32
·  ·  ·  Apparatus for varying scoring values  [3]
 A63F 7/34
·  ·  Other devices for handling the playing bodies, e.g. bonus ball return means  [3]
 A63F 7/36
·  ·  Constructional details not covered by groups A63F 7/24-A63F 7/34, e.g. frames, game boards, guide tracks  [3]
 A63F 7/38
·  ·  ·  Playing surfaces movable during play  [3]
 A63F 7/40
·  ·  ·  Balls or other moving playing bodies, e.g. pinballs, discs  [3]
 A63F 9/00
Miscellaneous games; Accessories of general use for games covered in this sub-class
 A63F 9/02
·  Shooting or hurling games (A63F 9/22 takes precedence; as a sport A63B 65/00, A63B 67/00; throwing or projecting toys per se A63H 33/18)
 A63F 9/04
·  Dice (dice-tops A63F 5/04); Dice-boxes; Mechanical dice-throwing devices
 A63F 9/06
·  Patience; Other games for self-amusement (balls to be shaken in small boxes A63F 7/04)
 A63F 9/08
·  ·  Puzzles provided with elements movable in relation to each other
 A63F 9/10
·  ·  Two-dimensional jig-saw puzzles
 A63F 9/12
·  ·  Three-dimensional jig-saw puzzles
 A63F 9/14
·  Racing games, traffic games, or obstacle games characterised by figures moved by action of the players (games using dice A63F 3/00)
 A63F 9/16
·  Spinning-top games
 A63F 9/18
·  Question-and-answer games
 A63F 9/20
·  Dominoes or like games; Mah-Jongg games
 A63F 9/22
·  Game aspects of games using cathode-ray tube display, e.g. on a television screen (electric circuitry, see the relevant sub-classes therefor)  [3]